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Main entries Release timeline 2007īloons Tower Defense and Bloons Tower Defense 2 There are also different types of maps rated by difficulty in general, there are more types of maps in newer games.
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The higher the difficulty the player plays on, the fewer lives they have and the more each tower and upgrade cost. In later games, there are multiple difficulty levels for instance, in BTD5, there are four difficulty levels and in Bloons Monkey City there are six. In Bloons TD 4 onwards, certain towers such as banana farms can be placed to produce additional money during a round (end of the round in Bloons TD 4). Every tower can be upgraded to increase power and other capabilities by spending the in-game currency, known simply as 'money', which is earned by popping bloons and at the end of each round. Each tower has its own unique purpose, power, and use, with some being powerful against specific bloons but unable to target others effectively. Towers are the main defensive utility in the Bloons TD series. With each level, the intensity of bloon waves proportionately increases. In later versions of the game, regular bloons possess sometimes special characteristics such as camo (which most towers cannot detect), regrowth (the ability for the bloons to slowly grow back to their original size), and fortified (which doubles the health of the toughest bloons), that resist certain tower types.
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Tougher variants of most bloon types contain a number of specified weaker ones. MOAB-class bloons are in the shape of a blimp and consist of: the MOAB (Massive Ornary Air Blimp), the BFB (Brutal Flying Behemoth), the DDT (Dark Dirigible Titan), the ZOMG (Zeppelin Of Mighty Gargantuaness), and the BAD (Big Airship of Doom). As of Bloons TD 6, the regular bloons consist of: red, blue, green, yellow, pink, black, white, lead, zebra, rainbow, purple, and ceramic bloons. There are two classes of bloons in the game: regular (unnamed in the game) and MOAB-class. The bloons always follow the map's set path on the track until they either reach the exit(s), are popped, or are moved to an earlier part of the track by a tower's ability. If a bloon reaches the end of a path, the player loses lives (or in later games, health) once these are all depleted, the game ends. The game is a tower defense game and thus the player can choose various types of towers and traps to place around the track in order to defend against the bloons, gaining 1 in-game dollar for every layer of bloon popped. The main objective of Bloons TD is to prevent balloons, known in-game as "Bloons", from reaching the end of a defined track on a map which consists of one or more entrances and exits for the bloons.
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#Bloons tower defense 3 cheat engine 5.5 series
Later games in the series expanded to support various mobile platforms, including Android, iOS, Windows Phone, PlayStation Portable, and Nintendo DSi. The game was initially developed as a browser game, built upon the Adobe Flash platform and released in mid 2007. Android, browser (Flash), iOS, macOS, Nintendo DSi, PlayStation Portable, Microsoft Windows, Xbox One, Nintendo Switchīloons Tower Defense (also known as Bloons TD) is a series of tower defense games under the Bloons series created and produced by Ninja Kiwi.
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